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- Samstag 6. Dezember 2008, 16:22
- Forum: Survion
- Thema: [AD] model/texture formats
- Antworten: 0
- Zugriffe: 36926
[AD] model/texture formats
Hi, once again I'm trying to figure out random file formats used by AD :) This time, I'm poking at the model and texture formats. Models are stored in vfx/module/*mod. The structures of those files is partially documented in http://projectaqua.sourceforge.net/cgi-bin/wiki.pl?SfFileFormats. So, what ...